Drill |
The DrillTrajectory type exposes the following members.
| Name | Description | |
|---|---|---|
| BottomCoverExists | Gets a value indicating whether a bottom cover (material margin) exists below the hole location. Returns true if a bottom cover exists, or false if there is no bottom cover. | |
| BreakthroughDepth | Gets the breakthrough depth that defines tool penetration beyond the hole bottom. | |
| Depth | Gets the actual hole depth to be drilled in the material. | |
| FullDepth | Gets the full drilling depth including tool breakthrough for through holes. This includes any penetration beyond the material surface necessary for complete hole formation. | |
| Geometry | Returns the collection of Geometry objects defining the hole location and geometric path. | |
| IsHoleBlind | Gets a value indicating whether the drilling trajectory creates a blind hole. Returns true if the drilling trajectory is blind (partial penetration), or false if it is through (complete penetration). | |
| TopCoverExists | Gets a value indicating whether a top cover (surface margin) exists above the hole location. Returns true if a top cover exists, or false if there is no top cover. | |
| TrajectoryType |
Returns the trajectory type classification as defined by TrajectoryTypeEnum.
Supported types include: DrillTrajectory (hole making),
MillTrajectory (milling paths), PocketTrajectory (pocket creation),
CutTrajectory (cutting operations), GrooveTrajectory (groove creation),
NestingTrajectory (nesting optimization), CalibrationTrajectory (mill calibration),
and CutCalibrationTrajectory (cut calibration).
The trajectory type determines the operational characteristics and available parameters for the specific manufacturing operation.
(Inherited from Trajectory) |